Thomas Mis

Graduate Student @ Kent State University

Seasoned software professional with a passion for developing entertainment experiences for a global audience. Recently returned to academia to refocus career around design for the user experience.


Quality Assurance Manager Prime Gaming


Established the Prime Gaming test organization responsible for certifying the integration of 3P games with Amazon and Twitch services. Coordinated with Engineering, Product, and Design leadership to support the development of the website and REST API.

Jan. 2019 - Nov. 2020

Technical Program Manager Prime Gaming


Partnered with external game studios to develop exclusive video game content for Amazon Prime subscribers and owned the operational relationship with major game publishers which included Blizzard Entertainment, Riot Games, and Ubisoft. Ensured partners were supported during onboarding, technical integration, and content launch.

Apr. 2018 - Jan. 2019

Technical Program Manager ComiXology


Developed mobile applications for discovering comic books and graphic novels on Android and iOS, this included the official Marvel Comics and DC Comics apps. Owned operational relationship with external partners Marvel Entertainment and Warner Bros. Entertainment.

Apr. 2017 - Apr. 2018

Technical Program Manager PlayStation


Managed software development operations within a Scaled Agile Framework (SAFe) environment. Oversaw development of core PlayStation Store services: pricing, promotions, and subscription management. Served as Scrum Master for multiple software engineering teams, and translated business requirements into formal User Stories.

Jan. 2016 - Mar. 2017

Program Manager Xbox


Researched requirements from internal customers within the Xbox organization to support the development of systems to capture and analyze the sentiment of millions of gamers worldwide. Coordinated with Microsoft Research to evaluate and train machine learning technologies designed to extract meaningful insights from social media channels.

Feb. 2014 - Dec. 2015

Software Development Engineer in Test Xbox


Validated the re-imagined Xbox 360 user experience and the worldwide launch of the Xbox One. Managed onsite quality assurance vendors, organized test passes with the Microsoft Test Manager application, and captured defect reports with Visual Studio Team Foundation Server.

Mar. 2011 - Feb. 2014


Kent State University

Master of Arts
Visual Communication Design
Expected Date of Graduation is May 2023

Cleveland State University

Master of Science
Software Engineering

John Carroll University

Bachelor of Science
Computer Science


  • C++, C#, .NET Framework
  • HTML, CSS, JavaScript
  • Visual Studio
  • Jira, Confluence
  • Adobe After Effects, InDesign, Photoshop
  • Software Development Life Cycle Management
  • Agile Methodologies, Scrum and Kanban
  • Software Localization and Globalization
  • Software Quality Assurance
  • Program Management
  • Partner Management
  • User Experience Design
  • Design Research
  • Design Thinking